screpl.plugins.unit.manager module

screpl.plugins.unit.manager. _create_unit ( playerid , unitid , x , y ) [source]

EUDFuncN

class screpl.plugins.unit.manager. UnitManagerApp [source]

Bases: screpl.core.application.Application

Application Fields

unitid
resultref_unitid_epd

Application Methods

index

methods

0

screpl.plugins.unit.manager.UnitManagerApp.loop()

1

screpl.core.application.Application.on_chat()

2

screpl.plugins.unit.manager.UnitManagerApp.on_destruct()

3

screpl.plugins.unit.manager.UnitManagerApp.on_init()

4

screpl.core.application.Application.on_resume()

5

screpl.plugins.unit.manager.UnitManagerApp.print()

6

screpl.plugins.unit.manager.UnitManagerApp.focus_unit_id()

loop ( self )

AppMethodN (index=0)

on_destruct ( self )

AppMethodN (index=2)

on_init ( self )

AppMethodN (index=3)

print ( self , writer )

AppMethodN (index=5)

focus_unit_id ( self , new_unitid )

AppMethodN (index=6)

static set_content ( unitid , resultref_unitid_epd = None ) [source]
screpl.plugins.unit.manager. v_display_mode = <eudplib.core.variable.eudv.EUDVariable object>

unitid 0-227 (normal units) 228 None 229 (any unit) 230 (men) 231 (buildings) 232 (factories)