screpl.bridge_server.blocks.gametext module

Defines GameTextBlock

class screpl.bridge_server.blocks.gametext. GameTextBlock ( region ) [source]

Bases: screpl.bridge_server.block.BridgeBlock

Provides game text

struct GameTextBlock {
    int displayIndex;
    char display[13][218];
    char _unused[2]; // padding
};
get_buffer_size ( ) [source]

Returns size of its contents.

Required to be overridden.

signature = b'TEXT'
update_content ( ) [source]

Updates contents of the block.

Use self as a pointer to contents of the block. Required to be overridden.